package Message.Game
{
    import Framework.Serialize.*;

    public class SPetSkill extends Object
    {
        public var skillId:int;
        public var cdDt:Date;
        public var pos:int;
        public var isGift:int;

        public function SPetSkill()
        {
            
        }

        public function __write(param1:SerializeStream) : void
        {
            param1.writeInt(this.skillId);
            param1.writeDate(this.cdDt);
            param1.writeInt(this.pos);
            param1.writeInt(this.isGift);
            
        }

        public function __read(param1:SerializeStream) : void
        {
            this.skillId = param1.readInt();
            this.cdDt = param1.readDate();
            this.pos = param1.readInt();
            this.isGift = param1.readInt();
            
        }

    }
}
